Explanation of enemy scaling in The Witcher 3

Explanation of enemy scaling in The Witcher 3

The Witcher 3: Wild Hunt is a massive open-world RPG filled with quests, romance magicians, and monsters to fight. CD Projekt Red has released a next-gen update that adds several graphical improvements and new content inspired by the Netflix series The Witcher. In The Witcher 3, there is an option to turn on enemy scaling, and this guide will explain what enemy scaling is in The Witcher 3.

Explanation of enemy scaling in The Witcher 3

Explanation of enemy scaling in The Witcher 3 - Explanation of enemy scaling in The Witcher 3
Screenshot from Pro Game Guides

Enemy scaling is a setting specified in the gameplay options that level up lower level enemies to match Geralt’s level. This change will not affect higher level enemies than Geralt. The scaling feature also affects the level of loot that drops for Geralt from these enemies, which will also match Geralt’s level.

Enemy scaling can be enabled from the Start menu; select Options, Gameplay, and scroll down to zoom in on an enemy. The option can be turned on and off at any time; however, you must reload the area before the enemy levels are adjusted.

Connected: The Witcher 3 – Tips for newbies and returning players

Should you enable enemy scaling in The Witcher 3?

Short answer Yes. Enabling enemy scaling provides several benefits. The level of loot that drops for Geralt will always be useful. Geralt will gain additional experience for defeating enemies, which will allow him to level up faster.

The downside of enemy scaling is that it can make the game much more difficult, especially on Death March difficulty, as each encounter with an enemy will be a test for Geralt. Whether or not you enjoy a constant challenge depends on your taste. Since you can disable enemy scaling at any time, we recommend trying the benefits mentioned above.

Want to know more about The Witcher 3? If so, see What does “Simulate Witcher 2 save data” mean in Witcher 3? in professional game guides.

Explanation of enemy scaling in The Witcher 3

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